Wednesday, October 22, 2008

VISIT A VIRTUAL MUSEUM

CLICK HERE!


Comment to THIS POST in paragraph form describing your virtual experience at the Museum of the Moving Image.

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8 comments:

Blinky said...

Of the exhibits on the website of the Museum of the Moving Image, I found the Computer Space exhibit most interesting. Considering this is a class about digital art, an exhibit about some of the earliest and most well-known digital art seemed appropriate. The Computer Space exhibit describes some of the great milestone arcade videogames and follows the evolution of both the videogame and the gamer. Though most of the featured games would fail to impress anyone in a modern arcade, they were on the cutting edge of technology and creativity when they were released. Some of them even managed to become popular culture icons, such as Pac-Man, Frogger, and Pong. I also found out that I have been mistaken for years: Pong wasn't really the first videogame.
-Kim Spann

Blinky said...

The most interesting exhibit to me in the Virtual Museum is the Computer Space tour. What interested me the most was being able to read about the different arcade games that were around when I was younger, as well as many others that were created before my time. Arcade games are interesting all in of themselves, but when you look at them from a digital art standpoint, you start to go beyond just the characters of the games and the carrying out their simple thematic tasks; you start to appreciate the aesthics of the games and the pleasure they bring about from the user.

Guily Demelien

Blinky said...

The exhibition that most sparked my interest was the Expanded Entertainment exhibition. For me it was a bit of a blast into the past. There are all sorts of games ranging from simple Pong to Frogger and to the even more recent Sims computer game. It was interesting to see how advanced our gaming has become and how creative we have gotten with our designs. Earlier games such as pong started with a flat 2 dimensional image using lines and dots whereas later creations appeared 3 dimensional and involved human figures. We have gone from one flat, unchanging background to quite literally a virtual world left open for exploration. What is most amazing to me is how much information is needed for even the simplest game. The technical work behind it all is absolutely mind-blowing, but yet, children and even adults sit down to play these games with not so much as a clue as to the brilliance behind the creation and for that matter the creator.

D. Whitcomb

Blinky said...

I really enjoyed being able to visit the Museum of the Motion Picture's online exhibit. I also found that the Computer Science exhibit to be really interesting since it applied digital media to classic video games instead of what most of us probably thought was a gallery about computer code. I thought the the Computer Science exhibit was a good example of how digital media or art in general can be applied to so many things that were not avalible 50, or even 20 years ago, as much as they are now. I think the Museum of the Moving Image shows a lot of good examples how new technology or even old technology can be made into new and better versions that are very original and unique.

~Karen Borden

Blinky said...

The Museum of the Moving Image had several very interesting things about it. It has a wonderful source of history and imagery at your fingertips and it's one of the many things I enjoyed about visiting the site. I think that my favorite part of it the site is located in the "Web Projects" section, where you get a link to "The Collection Catalog". In the Collection Catalog you are able to view things from paper dolls to projectors. All of which, in there own way, are important in the history of the moving image. Being able to view these objects from the past that have had such an impact in shaping the way we make and view media today is quite humbling and most certainly interesting.

- Juleah Chandler

Blinky said...

Reading up and observing the Museum of the Moving Image website was quite interesting to me. Most of what I have visualized was the Behind-the-Screens portion. In this part of the Museum, it is like you get to see the behind-the-scenes production. It is one way to just see the production, but behind-the-screen can give you a totally different scenario. Observing the production is viewed through audio visual viewing for the production. Most of them are movies that most have already heard of, like "In the Heat of the Night". Pretty old show that reflects on race in some aspects, or just another cop show to others.

-William Waitman

Blinky said...

I enjoyed watching the films on the Sloan Science and Film portion of the website. 'Atrocity' was particularly interesting. It's based off the Milgram experiment at Yale University in the 60's where the test subjects believed they were administering electric shocks to subjects who gave wrong answers to a series of questions. The scientist present had the subjects increase the voltage for every wrong answer received, to upwards of sometimes 400 volts. The fact that people, when under the pressure of a superior, seem to easily abandon their inherent values was the underlying message of the film. This is a wonderful site for any students interested in short films.

-Max Coady

Blinky said...

Oddly, the online exhibits I found to be the most interesting were pinewood dialog and living room candidate. I spent close to an hour watching television and web-based advertisements from the current and previous elections. I wasn't so much looking at the content as much as I noticed the quality and how advertisements had changed dramatically over time. In the older ads, the concepts came across as more creative. Maybe since they were lacking the artistic technology of the current ads they had to focus more on the message and concept versus the current ads.

-Alexis Cummings